A 12-Year-Old's Quest To Remake Education, One Arduino At A Time
Heap, open-source, and user-friendly, Arduino consists of both hardware (circuit boards) and software (a programming language). The two can be combined in an almost infinite number of ways to make
even the most whimsical projects—tweeting coffee pots, automated cat doors—attainable. A team of software engineers and designers released Arduino in 2005 as a teaching tool for graduate students in interactive design, but it quickly caught on in the DIY community. By 2011, more than 250,000 Arduinos had been sold around the world, and a cottage industry of manufacturers
and distributors had sprung up.
That’s also the year Quin Etnyre, bored with the limits of the LEGO Mindstorms robotics kit, got hooked on soldering circuit boards at Maker Faire Bay Area. He soon began ordering components online and taught himself how to code. “When I started, I thought it was all about zeros and ones and that it was going to be really hard,” Quin says. “It was so cool to learn that with just one line of code and almost-plain English, I could make an LED blink.”